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PSC Player Zone

Scissors

Inside to Outside Move

Sole Roll Move

Step Over

L-Turn Club - Must alternate feet, as many as you can get in 1 minute.

V-Turn Club - As many you can get in one minute, must alternate right and left foot.

Sole Roll Club - As many you can get in 1 minute. Each roll counts as one. 3 to the right, 3 to the left.

Foundation Club - As many you can get in 1 minute. 3 to the right, 3 to the left. Each foundation counts as 1.

Juggling Club

First Touch: Back foot receive and dribble

First Touch: Back Foot Receive and Dribble Part 2

First Touch: Back Foot Receive and Sideways Dribble

First Touch: Front Foot Receive (Inside Foot)

First Touch: Front Foot Receive (Outside Foot)

Home Work - Partner Games

Week 3 - Partner Games

PARTNER GAMES

 

             Any Attacking move can be broken down into 3 different  segments. 

Part 1 (Actual Attacking Move) – The first part is the actual move itself.  This is where the player adds a feint, juke, or any form of deception to send the defender one way.  In our Technical Analysis our club focuses on 3 different moves (Stop & Go and Diego Maradona Roulette) which allow this deception.

Part 2 (Attacking Touch into Space) – The second part is an attacking touch into space.  If part 1 (Actual Moves) is done properly there will be open space for the attacker to take an angled attacking touch forward away from the defender to create space.

Part 3 (Acceleration Into Space) - The third and final part is the change of pace and acceleration forward into space.  This creates an even larger space away from the defender and may give the attacker an opportunity to shoot on goal or create a crossing opportunity.

 

Video 1 - Stop & Go (See video below)

 

Video 2 - Diego Maradona Roulette (Click on link below)

https://www.youtube.com/watch?v=CvOlTaLAugY

 

Also attached is the updated worksheet for week 2!

 

If you have any questions please email me at gacuna@pacesettersoccer.net

Regards,

Greg Acuna

U10 - U15 Boys Director 

Attacking Moves

   Any Attacking move can be broken down into 3 different  segments. 

Part 1 (Actual Attacking Move) – The first part is the actual move itself.  This is where the player adds a feint, juke, or any form of deception to send the defender one way.  In our Technical Analysis our club focuses on 3 different moves (Stop & Go and Diego Maradona Roulette) which allow this deception.

Part 2 (Attacking Touch into Space) – The second part is an attacking touch into space.  If part 1 (Actual Moves) is done properly there will be open space for the attacker to take an angled attacking touch forward away from the defender to create space.

Part 3 (Acceleration Into Space) - The third and final part is the change of pace and acceleration forward into space.  This creates an even larger space away from the defender and may give the attacker an opportunity to shoot on goal or create a crossing opportunity.

 

Attacking Move Video - Diego Maradona Roulette (Click on link below)

https://www.youtube.com/watch?v=CvOlTaLAugY